20
March
2016
March
2016
Sunday
3D Modeling and Animation Basics
Course Outline for 3D Animation CEC Course by Session | ||
5 Hours per Session | ||
Sessions | Topics | Duration |
1 | Discussions of the animation process from traditional to Digital . Introduction to the Maya Interface | 2 hours |
Introduction to NURBS Basic Modelling Tools and menu sets | 3 hours | |
2 | NURBS Modelling Lofting, Revolve, Extrude | 2 hours |
Polygon Modelling (Chess Set) | 3 hours | |
3 | Polygon Modelling Chess Set-Texturing, UV layout | 5 hours |
Polygon Modelling Chess Set -Rendering/compositing in After Effects | ||
4 | Polygon Modelling – Human Face | 5 hours |
5 | Polygon Modelling – Human Anatomy Full Body | 5 hours |
6 | Character Set-up/Rigging creating joints | 5 hours |
7 | Animation – Principles of animation | 5 hours |
8 | Animation – Principles of animation | 5 hours |
9 | Texturing -UV mapping | 5 hours |
Texturing –MUDBOX | ||
10 | Indirect Lighting - Image Based and Maya Physical Sun and Sky, Final Gathering | 5 hours |
Direct Lighting | ||
11 | Rendering and Compositing in After Effects | 5 hours |
12 | Digital Portfolio Making | 5 hours |
Total Hours | 60 | |
Prepared by : | Nelson Udaundo |
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