Course Outline for 3D Animation CEC Course by Session |
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5 Hours per Session |
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Sessions |
Topics |
Duration |
1 |
Discussions of the animation process from traditional to Digital . Introduction to the Maya Interface |
2 hours |
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Introduction to NURBS Basic Modelling Tools and menu sets |
3 hours |
2 |
NURBS Modelling Lofting, Revolve, Extrude |
2 hours |
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Polygon Modelling (Chess Set) |
3 hours |
3 |
Polygon Modelling Chess Set-Texturing, UV layout |
5 hours |
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Polygon Modelling Chess Set -Rendering/compositing in After Effects |
4 |
Polygon Modelling – Human Face |
5 hours |
5 |
Polygon Modelling – Human Anatomy Full Body |
5 hours |
6 |
Character Set-up/Rigging creating joints |
5 hours |
7 |
Animation – Principles of animation |
5 hours |
8 |
Animation – Principles of animation |
5 hours |
9 |
Texturing -UV mapping |
5 hours |
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Texturing –MUDBOX |
10 |
Indirect Lighting - Image Based and Maya Physical Sun and Sky, Final Gathering |
5 hours |
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Direct Lighting |
11 |
Rendering and Compositing in After Effects |
5 hours |
12 |
Digital Portfolio Making |
5 hours |
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Total Hours |
60 |
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Prepared by : |
Nelson Udaundo |